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Glossary
Sim Racing Hardware terms, explained
Short, plain definitions of the words you'll see on product pages and spec sheets. Each one links to a guide when there's more to know.
A
- Aluminum profile
- Extruded aluminum beams used to build stiff, adjustable cockpits. Read the guide →
C
- Clipping
- When requested force exceeds the wheel's maximum and detail is lost. Read the guide →
D
- Direct drive
- A wheelbase where the wheel mounts straight to the motor shaft. Read the guide →
F
- Field of view
- The angle of the virtual scene shown on screen; correct FOV shows true size. Read the guide →
- Force feedback
- Motor forces that let you feel the car through the wheel. Read the guide →
H
- Hall-effect sensor
- A contactless magnetic position sensor that resists wear. Read the guide →
L
- Licensed hardware
- Wheels approved by Sony or Microsoft to work on their consoles. Read the guide →
- Load cell
- A sensor that measures force, used in brake pedals. Read the guide →
N
- Nm
- Newton-meter, the unit for wheelbase torque. Read the guide →
Q
- Quick release
- A coupling that lets you swap wheel rims on a base. Read the guide →
T
- Triples
- Three monitors set at angles for a wide view. Read the guide →
W
- Wheel stand
- A frame that holds a wheel and pedals without a seat. Read the guide →
